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A GAme of Thrones
8
Westeros Card: Supply
Armies require enormous amounts of supplies to function
efficiently: food, water, steel, horses, clothing, etc. Without adequate
provisions, an army will quickly deteriorate.
When resolving the “Supply” Westeros card,
each House, in turn order, counts the number
of Supply icons printed in areas it controls, and
then moves its Supply token on the Supply track
to reflect that level of supply.
Each column on the Supply track has a resulting set of flags.
ese flags illustrate the number of different armies, and the
maximum number of units in each such army, that a House may
field on the game board.
For example, a House with a supply of “3” may field four armies: one
army with a maximum of three units, and three smaller armies each
with a maximum of two units.
Reminder: An
 is defined as two or more friendly units in
the same land or sea area. A single unit is not considered an army,
and has no supply consideration.
In the illustration above, Stark (with actual supply of two) is able
to field up to three armies, being two armies each containing two
units, and one army containing up to three units. Both Lannister and
Baratheon have more supply, and therefore can field proportionally
more (and larger) armies.
After a player adjusts supply, he must ensure the actual number
(and size) of his armies on the game board do not exceed his
supply limits. If his armies do exceed new supply limits, he must
immediately remove units from the game board until his army
number (and size) conforms to that allowed by his position on the
Supply track.
Other Supply ruleS
A player is allowed to have fewer and/or smaller armies
than the limit provided by his position on the Supply track.
ough a Knight or a Siege Engine unit are stronger than
Footmen or Ship units, they only count as one unit for the
purpose of supply.
ough a player may gain or lose Supply icons on the game
board throughout one or more Action Phases, his armies
are reconciled only when the Supply track is adjusted (via a
“Supply” Westeros card, or other game effects).
A player is never allowed to take any action in the game
that would cause him to exceed his actual supply limit
as dictated by his position on the Supply track (such as
mustering, marching or retreating, all explained later).
Supply Icon
S E
Lannister has recently lost control of Riverrun and
Seagard to Greyjoy (each of which contains a single Supply
icon). During a later Westeros Phase, a “Supply” card is
revealed. Due to the loss of these areas, Lannister must now
adjust his actual Supply from 5 to 3.
Before the “Supply” card is drawn, Lannister has four armies
of 4, 3, 2, and 2 units.
Lannister also controls several areas containing a single
unit, but as single units do not form an army, supply limits
have no effect on them.
As Lannister’s supply drops to 3, he can no longer
adequately supply some of its armies. As indicated on the
Supply track, a supply of 3 allows Lannister to field four
armies with the sizes: 3, 2, 2, and 2. To reconcile with his new
supply level, Lannister destroys one of his Footmen at e
Twins and one of his Footmen at Harrenhal.
8


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