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11
SO WIRD GESPIELT
COME SI GIOCA
Es werden Kugeln aus dem Kugelpool (1) genommen und wie beim Basketball oder
Skee-Ball in die Rutsche (2) geworfen. Von dort gelangen sie in den Schwerkraftmotor
(3), der den Rotor (4) antreibt. Die Herausforderung des Spiels besteht darin, den
Schwerkraftmotor schnell genug mit Kugeln zu versorgen, sodass der Rotor eine
Geschwindigkeit erreicht, bei der die schwingenden Geomag-Stäbe (5) die Kegel
(6) wie beim Kegeln umwerfen. Aus dem Schwerkraftmotor fallen die Kugeln in den
Kugelpool und müssen wieder eingeworfen werden, damit sich der Motor und der
Rotor weiter bewegen. Die runden Sockel (7) dienen zum Erhöhen der Kegel.
Le sfere vengono prese da unarea di raccolta (1) e dovranno essere
tirate, come nel basket o nello Skee-Ball, facendo canestro in uno scivolo
(2). Le sfere che poi entreranno nel motore gravitazionale (3) faranno
girare il rotore (4). Lo scopo del gioco consiste nel continuare a tirare le
sfere nel motore gravitazionale, abbastanza velocemente da accelerare
il rotore, in maniera tale che le barrette Geomag rotanti (5) colpiscano
i birilli (6), quasi come accade nel bowling. Le sfere che escono dal
motore gravitazionale ritornano nell’area di raccolta e devono essere
tirate nuovamente per mantenere il motore e il rotore attivi. Le basi
circolari (7) servono a rendere i birilli più alti.
HOE SPEEL IK HET SPEL
Er worden bollen genomen uit de ballenbak (1)
en deze worden in de trechter (2) geworpen,
net als bij basketbal of Skee-Ball. Van daaruit
komen ze in de zwaartekrachtmotor (3) die
de rotor (4) laat draaien. De uitdaging van
het spel is om zo snel bollen in de
zwaartekrachtmotor te blijven werpen,
dat de rotor zodanig versnelt dat de
zwaaiende Geomag staafjes (5) de torens
(6) omgooien, net als bij bowlen. Bollen
die uit de zwaartekrachtmotor komen,
komen in de ballenbak terecht en moeten
nogmaals in de trechter worden geworpen
om de motor en rotor aan de gang te
houden. De ronde voetstukjes (7) worden
gebruikt om de torens hoger te maken.
3
4
5
6
15


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