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NOTE: The DOF is used only for calculating the Coriolis
effect. If you are shooting at a target less than 1,000 yards
away, this input field is optional.
Elevation: The vertical portion of the aiming solution, displayed
in milliradians (mil) or minute of angle (MOA).
RNG: The distance to the target, displayed in yards or meters.
Input field.
W 1/2: The wind speed 1, wind speed 2, and wind direction. For
example, if the wind direction (DIR) is 9:00, the wind is
blowing left to right as viewed by the shooter. Input field.
NOTE: The wind speed 2 field is optional. Using both wind
speed 1 and wind speed 2 is not an effective way to account
for different wind speeds at different distances between you
and the target. Using these fields is a way to bracket (isolate)
the wind values and calculate minimum and maximum
windage values for the solution.
Windage 1: The horizontal portion of the aiming solution based
on the wind speed 1 and wind direction, displayed in
milliradians (mil) or minute of angle (MOA).
Windage 2: The horizontal portion of the aiming solution based
on the wind speed 2 and wind direction, displayed in
milliradians (mil) or minute of angle (MOA).
Additional Output Fields
Aero. Jump. Effect: The amount of the elevation solution
attributed to aerodynamic jump. Aerodynamic jump is the
vertical deflection of the bullet due to a crosswind. If there is
no crosswind component or wind value, this value is zero.
Bullet Drop: The total drop the bullet experiences along its flight
path, displayed in inches.
Cos. Incl. Ang.: The cosine of the inclination angle to the target.
H. Cor. Effect: The horizontal Coriolis effect. The horizontal
Coriolis effect is the amount of the windage solution
attributed to the Coriolis effect. This is always calculated by
the device, although the impact may be minimal if you are not
shooting at extended range.
Lead: The horizontal correction needed to hit a target moving
left or right at a given speed.
TIP: When you enter the speed of your target, the device
factors the necessary windage required into the total windage
value.
Max. Ord.: The maximum ordinance. The maximum ordinance
is the maximum height above the axis of the barrel that a
bullet will reach along its flight path.
Max. Ord. Range: The range at which the bullet will reach its
maximum ordinance.
Remaining Energy: The remaining energy of the bullet at target
impact, displayed in foot-pounds of force (ft. lbf) or joules (J).
Spin Drift: The amount of the windage solution attributed to the
spin drift (gyroscopic drift). For example, in the northern
hemisphere, a bullet shot out of a right-hand twist barrel will
always deflect slightly to the right as it travels.
Time of Flight: The time of flight, which indicates the time
required for a bullet to reach its target at a given range.
V. Cor. Effect: The vertical Coriolis effect. The vertical Coriolis
effect is the amount of the elevation solution attributed to the
Coriolis effect. This is always calculated by the device,
although the impact may be minimal if you are not shooting at
extended range.
Velocity: The estimated velocity of the bullet when it impacts
the target.
Velocity Mach: The estimated velocity of the bullet when it
impacts the target, displayed as a factor of mach speed.
Environment Fields
Amb/Stn Pressure: The ambient (station) pressure. Ambient
pressure is not adjusted to represent sea level (barometric)
pressure. Ambient pressure is required for the ballistics
shooting solution. Input field.
TIP: You can manually enter this value, or you can select the
Use Current Pressure option to use the pressure value from
the internal sensor in the device.
Humidity: The percentage of moisture in the air. Input field.
Latitude: The horizontal location on the Earth's surface.
Negative values are below the equator. Positive values are
above the equator. This value is used to calculate the vertical
and horizontal Coriolis drift. Input field.
TIP: You can select the Use Current Position option to use
the GPS coordinates from your device.
NOTE: The Latitude is used only for calculating the Coriolis
effect. If you are shooting at a target less than 1,000 yards
away, this input field is optional.
Temperature: The temperature at your current location. Input
field.
TIP: You can manually enter the temperature reading from a
connected tempe sensor or other temperature source. This
field does not automatically update when connected to a
tempe sensor.
Wind Direction: The direction from which the wind is coming.
For example, a 9:00 wind blows from your left to your right.
Input field.
Wind Speed 1: The wind speed used in the shooting solution.
Input field.
Wind Speed 2: An optional, additional wind speed used in the
shooting solution. Input field.
TIP: You can use two wind speeds to calculate a windage
solution that contains a high and low value. The actual
windage to apply for the shot should fall in this range.
Target Fields
Direction of Fire: The direction of fire, with north at 0 degrees
and east at 90 degrees. Input field.
NOTE: The Direction of Fire is used only for calculating the
Coriolis effect. If you are shooting at a target less than 1,000
yards away, this input field is optional.
Inclination: The angle of inclination of the shot. A negative
value indicates a downhill shot. A positive values indicates an
uphill shot. The shooting solution multiplies the vertical
portion of the solution by the cosine of the inclination angle to
calculate the adjusted solution for an uphill or downhill shot.
Input field.
Range: The distance to the target, displayed in yards or meters.
Input field.
Speed: The speed of a moving target, displayed in miles per
hour (mph) or kilometers per hour (km/h). A negative value
indicates a target moving left. A positive value indicates a
target moving right. Input field.
Profile Fields, Bullet Properties
Ballistic Coefficient: The manufacturer's ballistic coefficient for
your bullet. Input field.
TIP: When you use one of the Applied Ballistics custom drag
curves, the ballistic coefficient will display a value of 1.000.
Bullet Diameter: The bullet diameter measured in inches. Input
field.
NOTE: The diameter of the bullet may vary from the common
name of the round. For example, a 300 Win Mag is
actually .308 inches in diameter.
Bullet Length: The length of the bullet measured in inches.
Input field.
Bullet Weight: The bullet weight measured in grains. Input field.
Drag Curve: The Applied Ballistics custom drag curve, or the
G1 or G7 standard projectile models. Input field.
50 Appendix
56


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