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Flip
Flip enables you to instantly rotate your spacecraft around 180-degrees and aim in the opposite
direction.
Young Children’s Versions
Games 33 through 66 are easy versions for young children. These games feature slow asteroids,
hyperspace, and an extra ship each 5000 points.
Helpful Hints
After playing Asteroids(TM) several times you'll discover which techniques work best for you. Here
are some that the space cadets at ATARI found most helpful.
1. When the screen becomes clear of asteroids (just before a new group of large asteroids appears), try
to avoid placing your spaceship close to the right or left edge of the screen. New asteroids almost always
begin from these edges.
2. It is often helpful to remain in the center of the screen throughout the game, aiming your spaceship
right or left in a circular motion.
3. If you're close to earning an extra ship, and your spaceship is about to crash, you may want to cause
your spaceship to collide with a small asteroid, UFO, or satellite. You'll earn points even if you crash, and
this may be just enough points to earn that extra ship.
4. Try to hit the faster and smaller asteroid boulders. This will give you more protection and more
points.
Difficulty Switches
The Asteroids(TM) game has two difficulty levels, a and b. The b level is normal game play for
beginning players. The a level offers a bigger challenge with the addition of UFOs(Unidentified Flying
Objects) and satellites. UFOs are tough to hit, but each one is worth 1000 points.
Satellites are larger and easier to destroy. UFOs and satellites may be firing back at you, so be on the
lookout for their stray artillery. UFOs do not attack until you have reached over 15,000 points. When
satellites and UFOs sneak up to attack you, you'll hear their engines. The satellites have a low pitched
engine sound and the UFOs have a higher pitched sound.
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