36937
11
Zoom out
Zoom in
Previous page
1/527
Next page
FLASH CS3
User Guide
5
The ActionScript 3.0 Language and Components Reference includes dictionary-style entries for all of the actions,
methods, and properties in the ActionScript 3.0 application programming interface (API), as well as the APIs for
the ActionScript 3.0 components included with Flash. This reference is a fast way to find specific ActionScript
terms to accomplish specific tasks. Each entry includes details of the terms syntax and functionality, and code
examples.
Using ActionScript 3.0 Components contains information on using and configuring ActionScript 3.0 components
in a Flash document. Components are reusable user interface elements such as buttons, menus, and so on, that you
can use in your own projects without having to create and script them yourself. Some components do not have a
visual presence, but instead help you store and manage data for your application. This document also contains
information about creating your own reusable components with ActionScript 3.0.
Learning ActionScript 2.0 in Adobe Flash provides a detailed description of the ActionScript 2.0 language, intended
for both new and more experienced scripters. Learning ActionScript 2.0 in Adobe Flash describes the basic
concepts of writing code, including which scripts you can use in Flash, when to use each type, how to use logic to
write code that makes decisions, how to make your Flash projects respond to user actions, and how to write
specific code to perform the most common tasks in Flash.
The ActionScript 2.0 Language Reference includes dictionary-style entries for all of the actions, methods, and
properties in the ActionScript 2.0 application programming interface (API). This reference is a fast way to find
specific ActionScript terms to accomplish specific tasks. Each entry includes details of the terms syntax and
functionality, as well as code examples.
Using ActionScript 2.0 Components contains information on using and configuring components in a Flash
document. Components are reusable user interface elements such as buttons, menus, and so on, that you can use
in your own projects without having to create and script them yourself. Some components do not have a visual
presence, but instead help you store and manage data for your application. These documents also contain infor-
mation about creating your own reusable components with ActionScript.
ActionScript 2.0 Components Language Reference includes dictionary-style entries for all of the methods and
properties that are available to each component included with Flash. You control the behavior of components with
these APIs. After you understand the basics of how to use components, this reference is a fast way to find specific
APIs that can help you accomplish specific tasks.
Extending Flash describes how to add functionality and automation to the Flash authoring tool with custom
JavaScript APIs created for that purpose.
Getting Started with Flash Lite 2.x provides an introduction to the process of developing content with Adobe®
Flash® Lite™ 2.x for delivery on mobile phones and devices. Flash Lite 2.x supports a subset of ActionScript 2.0.
Developing Flash Lite 2.x Applications provides techniques and guidelines for creating content and applications for
Flash Lite 2.x, the most current version of Adobe® Flash® Player designed for mobile phones and other devices.
Because Flash Lite 2.x supports different features than the desktop version of Flash Player, techniques for creating
content for Flash Lite are different from techniques for creating Flash desktop content.
Introduction to Flash Lite 2.x ActionScript describes in detail the ActionScript features available in Flash Lite 2.x
and explains how to accomplish common scripting tasks when using Flash Lite 2.x.
Flash Lite 2.x ActionScript Language Reference provides dictionary-style entries for all of the actions, methods, and
properties available in Flash Lite 2.x. Each entry includes the details of the terms syntax and functionality, as well
as sample code.
Getting Started with Flash Lite 1.x provides an introduction to the process of developing content with Flash Lite
1.x for delivery on mobile phones and devices. Flash Lite 1.x supports a subset of ActionScript 1.0.
11


Need help? Post your question in this forum.

Forumrules


Report abuse

Libble takes abuse of its services very seriously. We're committed to dealing with such abuse according to the laws in your country of residence. When you submit a report, we'll investigate it and take the appropriate action. We'll get back to you only if we require additional details or have more information to share.

Product:

For example, Anti-Semitic content, racist content, or material that could result in a violent physical act.

For example, a credit card number, a personal identification number, or an unlisted home address. Note that email addresses and full names are not considered private information.

Forumrules

To achieve meaningful questions, we apply the following rules:

Register

Register getting emails for Adobe Flash CS3 at:


You will receive an email to register for one or both of the options.


Get your user manual by e-mail

Enter your email address to receive the manual of Adobe Flash CS3 in the language / languages: English as an attachment in your email.

The manual is 18,62 mb in size.

 

You will receive the manual in your email within minutes. If you have not received an email, then probably have entered the wrong email address or your mailbox is too full. In addition, it may be that your ISP may have a maximum size for emails to receive.

The manual is sent by email. Check your email

If you have not received an email with the manual within fifteen minutes, it may be that you have a entered a wrong email address or that your ISP has set a maximum size to receive email that is smaller than the size of the manual.

The email address you have provided is not correct.

Please check the email address and correct it.

Your question is posted on this page

Would you like to receive an email when new answers and questions are posted? Please enter your email address.



Info