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Rendering and Exporting
Last updated 12/12/2014
The version and build number of the application are written to standard output (stdout).
The render may be performed either by an already running instance of After Effects or by a newly started instance. By
default, aerender starts a new instance of After Effects, even if one is already running. To instead use the currently
running instance, use the –reuse argument.
This example command tells After Effects to render frames 1 through 10 of Composition_1 in project_1.aep to a
numbered sequence of Photoshop files using a multi-computer render:
aerender -project c:\projects\project_1.aep -comp "Composition_1" -s 1 -e 10
-RStemplate "Multi-Machine Settings" -OMtemplate "Multi-Machine Sequence"
-output c:\output\project_1\frames[####].psd
To render just Composition_1 to a specified file, enter this command:
aerender -project c:\projects\project_1.aep -comp "Composition_1" -output c
:\output\project_1\project_1.avi
To render everything in the render queue with current settings in the project file, enter this command:
aerender -project c:\projects\project_1.aep
Argument Description
–help Print usage message.
–version Display the version number of aerender to the console. Does not
render.
–v verbose_flag verbose_flag specifies the kind of messages reported:
ERRORS : Reports only fatal and problem errors.
ERRORS_AND_PROGRESS : (default) Reports errors and progress of
rendering.
–reuse Reuse the currently running instance of After Effects (if found) to
perform the render. When an already running instance is used,
aerender saves preferences to disk when rendering has completed,
but does not quit After Effects. If this argument is not used, aerender
starts a new instance of After Effects, even if one is already running. It
quits that instance when rendering has completed, and does not save
preferences.
–mem_usage image_cache_percentmax_mem_percent image_cache_percent specifies the maximum percentage of memory
used to cache already rendered images and footage.
max_mem_percent specifies the total percentage of memory that
After Effects can use. For both values, if installed RAM is less than a
given amount (n gigabytes), the value is a percentage of the installed
RAM, and is otherwise a percentage of n. The value of n is 2 GB for 32-
bit Windows, 4 GB for 64-bit Windows, and 3.5 GB for Mac OS.
–project project_path project_path is a file path or URI specifying a project file to open. If this
argument is not used, aerender works with the currently open project.
If no project is specified and no project is open, the result is an error.
–comp comp_name comp_name specifies a composition to render. If the composition is in
the render queue already, then the first instance of that composition
in the render queue is rendered. If the composition is in the project but
not in the render queue, then it is added to the render queue and
rendered. If this argument is not used, aerender renders the entire
render queue; in this case, only the –project, –log, –output, –v, –
mem_usage, and –close arguments are used, and all other arguments
are ignored.
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